Game dev · Web dev · EdTech
I build games, education tools and websites. This page is a map of them. Scroll to walk from room to room.
Digital Systems student, University of the Peloponnese, Sparta
▼Scroll to explore
Room 01GameUnity
Working title: Glitch Protocol
A 2D pixel-art Metroidvania in Unity. Each zone is drawn in one of two styles, dense gothic pixel art or soft hand-drawn shapes, and a few places break into full 3D, like a dark library and a hidden training ground. The story keeps one secret until the very end.
- Four classes: Mage, Ninja, Fighter and Cleric/Warden
- A Parallel Story System for the narrative
- Player controller, ledge climbing and enemy AI written in C#
- World map prototyped in HTML, design bible at v4.1
- Unity 6
- C#
- Blender
- Pixel art
Room 02EdTechMobile + web
An education platform with separate spaces for students, teachers and parents, built as part of a PhD research project. I write the Flutter app and its Firebase backend.
- Firebase Auth and Firestore for accounts and classroom data
- Responsive teacher dashboard
- One shared interface style across the student, teacher and parent apps
- Built in four planned phases
- Flutter
- Dart
- Firebase
Room 03WebsiteClient work
The website of a professional voice artist and audiobook narrator. I built it and I keep it running.
- Reviews system on Firebase Realtime Database, with an admin panel and an infinite marquee carousel
- Automatic translation through a server route that calls the Anthropic API
- Hero portrait carousel with CSS crossfades
Room 04WebsiteNonprofit
“Ready for take off”
A Greek-language website for an environmental education organization. Built in Next.js and TypeScript, with a Firebase-backed admin so the team edits everything themselves.
- Greek-first content and navigation
- A palette of many greens with one orange signal color
- Custom admin panel: publications, books, team, photo albums
Room 05MobileSelf-hosted
A self-hosted GPS tracker paired with my own Android app. A Traccar server in Docker receives my phone's location, and the Flutter app pushes a notification when the phone enters a radius I pick.
- Traccar server running with Docker Compose
- Sign-in, radius picker and push notifications
- First end-to-end test notification delivered
- Flutter
- Docker
- Traccar
Room 06HackathonTeam of 3
A dashboard that gathers international STEM opportunities in one place, built for a women-in-STEM hackathon. I built the working prototype while my teammates prepared the pitch.
- Answer to the challenge of finding international STEM opportunities
- A working web prototype, finished within the hackathon
- Web app
- Dashboard
Room 07HackathonBiodiversity
EthnoHack 2026 · Track 3
A map of Greece's medicinal plants and how much pressure they are under. Pick a 10 km square, see which species grow there, and check whether picking one is safe before you do it.
- 3D column map of Greece, coloured by risk, with a risk view
- Camera plant scan and a harvest safety check with substitutes
- Offline sighting records, kept at 10 km precision for threatened plants
- Installable offline PWA in Greek and English, built on Kew, GBIF, IUCN, Natura 2000 and OpenStreetMap data
Room 08HardwareGame design
The physical side of games. I service a twin-capsule 9D VR motion simulator, with two networked PCs and VR headsets, and I design games to run on it.
- Game design document for a capsule-duel shooter
- A first-person fighting game is the next design
- Repairs on arcade and redemption cabinets: serial port errors, drives that won't mount, cabinet networks
- VR
- Hardware
- GDD
Room 09Stack
The tools I carry between projects.
- UnityEngine
- C#Gameplay
- FlutterMobile
- Next.jsWeb
- ReactWeb
- TypeScriptLanguage
- FirebaseBackend
- Tailwind CSSStyling
- HTML/CSS/JSPrototyping
- DockerInfra
- Blender3D
- VercelHosting
Also built: flashcard apps for the Greek national exams (ΑΕΠΠ, ΑΟΘ), and a custom Claude skill that holds the full Unagami game bible.
Room 10NowNov 2026
-
EthnoHack 2026
Online data hackathon. Our team built “Chloris” in the biodiversity and sustainability track and shipped it as a live web app.
Done -
Apps4Athens 3.0
City of Athens gov hackathon at Serafeio, built on AthensGov open data.
Up next -
TBA
Codex × TwitchCon Hackathon
A Twitch-connected project built with OpenAI Codex.
Planned -
Side quest
Light & Shadow
A two-player co-op puzzle platformer for the browser, in plain HTML, CSS and JS with my own character art.
Planned